Notes
Outline
CS 563 Advanced Topics in
Computer Graphics
Virtual Weathering Final Project
 by Curt Ferguson
Proposal
Virtual Weathering
Dust accumulation to add realism to a scene
Used the papers
“Simulating Dust Accumulation“ by Hsu and Wong
“Digital Materials and Virtual Weathering” by Dorsey and Hanrahan
Implemented in Direct X and a ray tracer.
Originally implemented in DirectX 8 due to knowledge of the system
Redesigned around a self written ray tracer to improve the dust calculations and rendering
Direct X
Direct X
Difficulties
Progress
Final DirectX product
Ray Tracing
Ray Tracing
Slide 10
Slide 11
Slide 12
Ray Tracing