References
§Andrew Glassner, “Soap Bubbles” Parts I & II, IEEE Computer Graphics and Applications, (September 2000) (online1) (online2)
§Yinlong Sun, “Deriving Spectra from Colors and Rendering Light Interference,” IEEE Computer Graphics and Applications, (August 1999) (online)
§Code used in my project:
§   Noise Function by Ken Perlin
§   Spectral to XYZ code by Garrett Johnson