#include class GLintPoint{ }; int random(int m) { } void drawDot(GLint x, GLint y) { } //<<<<<<<<<<<<<< myInit >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> void myInit(void) { glClearColor(1.0,1.0,1.0,0.0); glColor3f(0.0f,0.0f,0.0f); glPointSize(1.0); glMatrixMode(GL_PROJECTION); glLoadIdentity( ); gluOrtho2D(0.0,640.0,0.0,480.0); } void Sierpinski(void) { } //<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>> void myDisplay(void) { glClear(GL_COLOR_BUFFER_BIT); Sierpinski(); } //<<<<<<<<<<<<<
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(640,480); glutInitWindowPosition(100,150); glutCreateWindow("my first attempt"); glutDisplayFunc(myDisplay); myInit( ); glutMainLoop( ); }