Introduce yourselves!
Icebreaker: What is your favorite game of all time?
What is a player’s tolerance for latency in a multiplayer network game - 10 milliseconds? 100 milliseconds? 1 second?
What does this tolerance depend upon?
What are some software techniques you can think of that can help mitigate the effects of latency?
Each person in a group should submit their answers:
https://wpi.qualtrics.com/jfe/form/SV_39G57RjSmthAuyi
Happy (not) lagging!
– Mark