This issue will survey the range of approaches to representing and
reasoning about 3D space. It seeks practice-based contributions in
spatial design domains such as architecture, urban planning and
mechanical design; theoretical contributions from, for example,
cognitive modelling; and technical approaches to the representation of
space from CAD/CAM, CAAD and CAE. The intent is to provide common
ground across this variety of disciplines and focus the discussion on
specific factors that support a wide variety of design and engineering
problem domains, so that representations and approaches can be
usefully compared.
The way three dimensional space is represented and understood is
fundamental to all design. In architecture and urban design, space is
the product of design. In the engineering of smaller artefacts it is
the context in which their parts relate to one another. In
manufacturing it is the environment in which control systems must
operate physical processes.
Papers may address alternative representations of space. The typical
Cartesian representation of geometry as symbolic primitives in
relation to a single origin is powerful and ubiquitous, but
relationships between geometry (of adjacency interior/exterior, convex
space) clear to designers require significant additional computation.
Parametric and topological alternatives, graph-based representations
and distance metrics all play a role across a variety of disciplines
from cognitive and perceptual modelling to virtual reality and CAD.
Spatial reasoning techniques from artificial intelligence and robotics
are also of interest. The choice of representation affects the
process of design and should be understood prior to the creation and
use of intelligent computational applications.
Papers may also choose to focus on reasoning about 3D space. The
analysis of space---from either a methodological point of view or as
used in design---is of interest. In this context, "space" also includes
work on 3D representations and reasoning techniques for shape, form
and function. Work that deals with space while avoiding
representation in the traditional sense, as in the case of embodied
robotics, is welcomed, as is work in which space itself plays a role
in reasoning or serves as a means of communication, as for example in
agent-based models.
Topics may include but are not limited to:
- AI and cognitive models of 3D space;
- Approaches to perception and action in 3D space;
- Computational methods for spatial analysis;
- Computational methods for spatial design (architecture, urban, etc.);
- The role of spatial reasoning in design;
- Spatial reasoning in robotics and manufacturing/fabrication control systems;
- Alternative representations in CAD and design tools;
- Spatial representation as a common language across design disciplines;
- Exchange of 3D spatial data across systems, domains and time;
- The development and use of standards;
- Case studies.
All submissions will be anonymously reviewed by at least three
reviewers. The selection for publication will be made on the basis of
these reviews. High quality papers not selected for this special
issue may be considered for standard publication in AIEDAM.
Information about the format and style required for
AIEDAM papers can be found at
www.cs.wpi.edu/~aiedam/Instructions/.
Note that all enquiries and submissions for special issues
go to the Guest Editors, and not to the Editor in Chief.
Important dates:
Intend to submit (Abstract & Title): As soon as possible
Submission deadline for full papers: 15 September 2010
Reviews due: 15 December 2010
Notification and reviews to authors: 15 January 2011
Revised version submission deadline: 1 May 2011
Issue to publisher: 1 June 2011
Guest editors:
Sean Hanna
E-mail: s.hanna at ucl.ac.uk
Bill Regli
E-mail: regli at drexel.edu