| The WPI Computer Science department has committed to
organizing each Spring a series of programming contests for High School
students. The full details of past contest events are found in the table
The 2014 programming contest will be held on Monday March 10th 2014. See details below.
The contest is open to high schools in Massachusetts; schools from Rhode Island, Connecticut and New Hampshire have also attended the event in the past. Please contact the contest organizer, George Heineman (heineman *at* cs.wpi.edu), if you have any questions about the contest.
Schools who intend to send a team to the programming contest must register with WPI by February 17 2014
Each school may register up to two teams prior to this deadline. For a list of currently registered schools, click here
There are a limited number of slots available to participate in the contest. If our target of 30 teams is met, we will maintain a wait list of schools that would like to participate. All registrations will be finalized by February 21 2014
Each team will consist of up to and including three (3) students. Each team may bring an advisor to the contest
Team members must be enrolled at their schools and must bring to the contest a signed letter from their high school administration asserting that all team members are currently enrolled in good standing
Directions to WPI
Find your location relative to WPI using google
If you need more information, you can contact the Computer Science Department at 508-831-5357
|Monday March 10th 2014|
|8:00 AM||Teams arrive and may use computers to get familiar with WPI environment. Juice, coffee, & light breakfast available|
|8:30 AM||Opening/Organizational Meeting|
|9:00 AM||Contest Starts!|
|11:30 AM||Lunch available (students can work & eat at the same time, but no food is allowed in the labs)|
|1:00 PM||Contest Ends|
|1:15 PM||Awards Ceremony|
|1:45 PM||Conclusion of Event|
Each team will have access to a single PC computer running Windows XP. The programming environments are Microsoft Visual Studio C++ and Eclipse 3.5
Teams may use their own reference material during the contest. Examples include language manuals, textbooks, or other printed material. Teams may not bring their own calculators, computers, or other electronic media
The contest will be composed of twelve separate problems. There is no domain-specific knowledge needed to solve these problems
Solutions may be coded using either C, C++, or Java. The official Java version used by the Judges is JDK 1.5
Sample input data will be provided for each problem, together with the proper output to produce. Programs will receive ASCII input and produce ASCII output
Once the contest starts, teams shall not receive any outside assistance on the programs. This includes browsing the Internet, eMail, cellular phones, instant messenger, or any other form of electronic communication. Teams shall not discuss any problem or solution with their team advisor. Teams shall not discuss the contest with other teams. Teams shall not attempt to interfere with the progress of other teams. In short, each team must work in isolation
Team advisors can only observe the contest and shall not help their teams in any way
Any violation of contest regulations will result in the disqualification of the team. All decisions are final
Teams may electronically submit a solution (called a submission) for each problem any number of times. However, while a submission is being judged for a specific problem, the team will be unable to submit a new submission to that problem until the judges have judged the submission
A judged run occurs when a judge evaluates a submission
on a specific problem using private input data that is never seen by
the contestants. If a judge considers a run to be successful (that
is, it produces correct output using the private input), the
submission is judged "P0: Correct". Once a
successful submission has been received for a specific problem, the
team will not be able to resubmit for that problem (obviously!)
If the submission is considered unsuccessful, it is judged "E*: Specific Error".
The unsuccessful submission categories are:
E1 - Unable to Compile
E2 - Execution Doesn't Terminate
E3 - Java Exception
E4 - CoreDump/SEGV
E5 - Incorrect Output
E6 - Incorrect Formatting
E7 - Disallowed Functionality
"E1" is used for programs that
cannot be compiled by the judges and is language-specific. For C
and C++, the program may conform to the language but cannot
be properly compiled.
Each submission is executed for thirty (30) seconds. If no output appears within this time period, the judge considers the program to be a non-terminating program and scores it as "E2".
The code "E7" is reserved for submissions that improperly access functionality that the judges determine to be disallowed (such as submissions that access the file system, spawn system threads, attempt to send email, or otherwise access operating system or network system functionality).
The code "E6" reflects the decision of the judge that the submission produces correct results that are simply formatted incorrectly. Pay attention to all details regarding formatting!
When a team fails to succeed on a given submission, the team can choose to rewrite the solution entirely, or even change languages; a team is under no obligation to reuse earlier failed submissions
All judge decisions are final. Teams must remember that the submission is being judged on private data known only to the judges
Teams may submit written clarifying questions to the contest judges regarding the contest problems. All questions, regardless of their nature, will be answered in written form. If the judges determine that an error exists in a problem statement, a clarification will be issued and be made available to all teams. If no error exists, the answer to the clarification will only be made available to the team that submitted it
All judge decisions for each submission are final
The contest director is responsible for authorizing the overall ranking of teams once the contest completes. The decisions of the contest director are final