'BTTN' ""
{
	'OKAY' "OK"
	'CANC' "Cancel"
	'OPEN' "Open"
	'CHOS' "Choose"
	'GENR' "Generate"
}

'GEOM' "Geometry"
{
	'REND' "Rendering Flags"
	{
		'IVIS' "Geometry is invisible"
		'SDET' "Enable shader detail level"
		'GLOW' "Enable emission glow"
		'DARK' "Apply diffuse darkening"
		'VFOG' "Calculate fog at vertices"
		'CUBE' "Do not render cube light projection"
		'EFCT' "Render geometry in effect pass"
		'DCAL' "Render geometry as a decal"
		'RMOT' "Geometry covers a remote portal"
		'BLUR' "Do not apply motion blur"
		'NMRK' "Do not allow surface markings"
		'MASK' "Do not render through remote portal"
	}
	'GSHD' "Shadow Casting Flags"
	{
		'NSHD' "Do not cast shadows"
		'NPEN' "Do not cast penumbral shadows"
		'OUTR' "Cast outer penumbra only"
		'SHDM' "Render during shadow map generation"
	}
	'PRIM' "Primitive Geometry Settings"
	{
		'CAPS' "Build endcaps"
		'IVRT' "Build inverted"
		'LEVL' "Detail level count"
		'XSUB' "X subdivisions"
		'YSUB' "Y subdivisions"
	}
	'CLTH' "Cloth Attachment Flags"
	{
		'COR1' "Fix lower-left corner"
		'COR2' "Fix lower-right corner"
		'COR3' "Fix upper-right corner"
		'COR4' "Fix upper-left corner"
		'EDG1' "Fix bottom edge"
		'EDG2' "Fix right edge"
		'EDG3' "Fix top edge"
		'EDG4' "Fix left edge"
	}
}

'COLL' "Collision"
{
	'COLL' "Master Collision Detection Switch"
	{
		'DTCT' "Enable collision detection"
	}
	'CFLG' "Collision Flags"
	{
		'CHAR' "Exclude character collisions"
		'PROJ' "Exclude projectile collisions"
		'VHCL' "Exclude vehicle collisions"
		'CAMR' "Exclude camera collisions"
		'INTR' "Exclude interaction tests"
	}
	'OFLG' "Obstruction Flags"
	{
		'SITE' "Do not obstruct sight"
		'SOND' "Do not obstruct sound"
	}
}

'LITE' "Light"
{
	'COLR' "Light Color"
	{
		'DIFF' "Diffuse light color"
		'SPEC' "Specular light color"
		'DPCK' "Diffuse Color"
		'SPCK' "Specular Color"
		'DFSP' "Use different specular color"
		'SCAL' "Brightness scale"
	}
	'FLAG' "Light Flags"
	{
		'STAT' "Light is static"
		'NSHD' "Light doesn't cast shadows"
		'RSPC' "Use shadow space in referencing world"
	}
	'DPTH' "Shadow Map Settings"
	{
		'GENR' "Generate static shadow map"
		'WIDE' "Shadow map width"
		'HIGH' "Shadow map height"
		'TNAM' "Shadow map name"
		'PICK' "Shadow Map"
	}
	'SHAD' "Texture Map Settings"
	{
		'GENR' "Generate texture map"
		'SIZE' "Texture map size"
		'FORM' "Texture map format"
		{
			'RGBA' "RGB Color"
			'INTS' "Intensity"
		}
		'TNAM' "Texture map name"
		'PICK' "Texture Map"
	}
	'SPOT' "Soft Shadow Settings"
	{
		'PENU' "Enable soft shadows"
		'OUTR' "Cast outer penumbra only"
		'AREA' "Light source area"
	}
}

'SORC' "Source"
{
	'SORC' "Source Settings"
	{
		'SNAM' "Sound name"
		'LIST' "Sound play list"
		'PICK' "Sound"
		'STRM' "Sound is streamed (compressed)"
		'PLAY' "Sound is initially playing"
		'LOOP' "Sound is looping"
		'GRUP' "Sound group"
		{
			'DFLT' "<default>"
		}
		'FADE' "Fade-in time (sec)"
	}
	'SPAT' "Spatialization Settings"
	{
		'DPLR' "Enable Doppler effect"
		'DIST' "Enable distance delay"
		'RVRB' "Enable reflections / reverb"
		'REFL' "Reflection volume"
		'REFH' "Reflection HF volume"
		'CONV' "Cone exterior volume"
		'CONH' "Cone exterior HF volume"
	}
}

'ZONE' "Zone"
{
	'ZONE' "Zone Settings"
	{
		'TRAN' "This is a transition zone"
		'SKYB' "Render skybox in this zone"
		'AMBT' "Ambient light color"
		'CPCK' "Ambient Light"
		'ENVR' "Environment map name"
		'TPCK' "Environment Map"
	}
}

'DRCT' "Direct Portal"
{
	'DRCT' "Direct Portal Settings"
	{
		'LITE' "No lights shine through portal"
		'STAT' "No static lights shine through portal"
		'SHAD' "No shadow maps render through portal"
		'NFOG' "Do not apply fog through portal"
	}
}

'REMO' "Remote Portal"
{
	'REMO' "Remote Portal Settings"
	{
		'NSKY' "Do not render skybox through portal"
		'RLIT' "Allow lights to shine through portal"
		'OBLQ' "Remote camera uses oblique frustum"
		'BUFF' "Portal target buffer"
		{
			'PRIM' "Primary"
			'REFL' "Reflection"
			'REFR' "Refraction"
		}
		'LOCA' "Remote locator type"
	}
}

'FOG ' "Fog Space"
{
	'FOG ' "Fog Settings"
	{
		'COLR' "Fog color"
		'PICK' "Fog Color"
		'DENS' "Fog density"
		'FUNC' "Density function"
		{
			'CNST' "Constant"
			'LINR' "Linear"
		}
		'OCCL' "Do not apply distance occlusion"
		'CBAR' "Fog is a barrier for cameras"
	}
	'BUFF' "Buffer Exclusion Mask"
	{
		'PRIM' "Exclude primary buffer"
		'REFL' "Exclude reflection buffer"
		'REFR' "Exclude refraction buffer"
	}
}

'AMBT' "Ambient Space"
{
	'AMBT' "Ambient Space Settings"
	{
		'COLR' "Base ambient color"
		'CPCK' "Ambient Color"
		'WIDE' "Texture map width"
		'HIGH' "Texture map height"
		'DEEP' "Texture map depth"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
	}
}

'ACST' "Acoustic Space"
{
	'ACST' "Acoustic Space Settings"
	{
		'REFV' "Reflection volume"
		'REFH' "Reflection HF volume"
		'RVBT' "Reverb decay time (sec)"
		'ABSP' "Medium HF absorption"
	}
}

'TRIG' "Trigger"
{
	'TRIG' "Trigger Settings"
	{
		'ONCE' "Trigger is disabled after being activated"
		'CONT' "Trigger is continuously activated"
	}
}

'FIRE' "Fire"
{
	'FIRE' "Fire Settings"
	{
		'TNAM' "Texture map name"
		'PICK' "Texture Map"
		'INTS' "Fire intensity"
		'SPED' "Turbulence speed"
	}
}

'BEAM' "Beam"
{
	'BEAM' "Beam Settings"
	{
		'COLR' "Beam color"
		'CPCK' "Beam Color"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
		'TSCL' "Texture coordinate scale"
	}
}

'FLAR' "Flare"
{
	'FLAR' "Flare Settings"
	{
		'COLR' "Flare color"
		'CPCK' "Flare Color"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
		'OCCL' "Occlusion radius"
		'ROTA' "Rotation radius"
	}
}

'PANL' "Panel"
{
	'PANL' "Panel Settings"
	{
		'DOFF' "Apply depth offset"
		'TSID' "Render two-sided"
		'RFOG' "Render with fog"
	}
}

'NODE' "Node"
{
	'NODE' "Node Settings"
	{
		'NAME' "Node name"
		'DSBL' "Node is initially disabled"
		'ANIM' "Do not apply entity animation"
	}
	'GEOM' "Geometry Settings"
	{
		'MASK' "Do not render in remote portals"
	}
	'LITE' "Light Settings"
	{
		'SHAR' "Do not share light object data"
	}
}

'SKYB' "Skybox"
{
	'SKYB' "Skybox Settings"
	{
		'HORZ' "Above horizon only"
		'GLOW' "Enable skybox glow"
		'SBDV' "Skybox subdivisions"
	}
	'TXTR' "Skybox Textures"
	{
		'FAC0' "Positive X texture map name"
		'FAC1' "Negative X texture map name"
		'FAC2' "Positive Y texture map name"
		'FAC3' "Negative Y texture map name"
		'FAC4' "Positive Z texture map name"
		'FAC5' "Negative Z texture map name"
		'PICK' "Texture Map"
	}
}

'LOCA' "Locator"
{
	'LOCA' "Locator Settings"
	{
		'TYPE' "Locator type"
	}
}

'RFER' "Reference"
{
	'RFER' "Reference Marker Settings"
	{
		'WRLD' "Referenced world name"
		'PICK' "Referenced World"
	}
}

'CUBE' "Cube Map"
{
	'CUBE' "Cube Marker Settings"
	{
		'SIZE' "Texture map size"
		'FORM' "Texture map format"
		{
			'RGBA' "RGB Color"
			'INTS' "Intensity"
		}
		'FILT' "Apply blur filter"
		'TNAM' "Texture map name"
		'PICK' "Texture Map"
	}
}

'CTRL' ""
{
	'GNRC' "<generic>"
	'ANIM' "Animation"
	{
		'NAME' "Initial animation name"
		'PICK' "Animation Resource"
		'PLAY' "Animation is initially playing"
		'RVRS' "Animation plays in reverse"
		'LOOP' "Animation is looping"
		'OSCL' "Animation is oscillating"
	}
	'MOOV' "Movie"
	{
		'NAME' "Movie name"
		'PICK' "Movie Resource"
		'PLAY' "Movie is initially playing"
		'LOOP' "Movie is looping"
		'ATTR' "Material attribute type"
		{
			'TEXT' "Texture map"
			'NRML' "Normal map"
			'GLOS' "Gloss map"
			'EMIS' "Emission map"
		}
		'FUNC' ""
		{
			'PLAY' "Play movie"
			'STOP' "Stop movie"
		}
	}
	'FLUD' "Fluid"
	{
		'WSPD' "Wave speed (units/sec)"
		'VISC' "Viscosity"
		'FLAT' "Do not move vertices"
	}
	'CLTH' "Cloth"
	{
		'VISC' "Air drag coefficient"
		'CONN' "Stretching coefficient"
		'SHER' "Shearing coefficient"
		'BEND' "Bending coefficient"
	}
	'SKIN' "Skin"
	'SCPT' "Script"
	{
		'INIT' "Execute script upon load"
		'CONT' "Loop script continuously"
		'RENT' "Allow concurrent runs"
	}
	'PANL' "Panel"
	{
		'WIDE' "Interface width"
		'HIGH' "Interface height"
		'KILL' "Invisible time before inactive (sec)"
		'CURS' "Cursor texture"
		'PICK' "Cursor Texture"
		'FUNC' ""
		{
			'IDNT' "Item identifier"
			'MUTR' "Mutator identifier"
		}
		'ENAB' "Enable Items"
		'DSAB' "Disable Items"
		'SHOW' "Show Items"
		'HIDE' "Hide Items"
		'ACTV' "Activate Items"
		'MFLG' "Set Mutator Flags"
		{
			'DSAB' "Mutator disabled"
			'RVRS' "Mutator reversed"
		}
		'COLR' "Set Item Color"
		{
			'COLR' "Panel item color"
			'PICK' "Panel Item Color"
		}
		'TEXT' "Set Item Text"
		{
			'TEXT' "Panel item text"
		}
		'CKEY' "Set Camera Connector Key"
		{
			'CKEY' "Camera connector key"
		}
	}
}

'MTHD' ""
{
	'ACTV' "Activate"
	'CONT' "Controller"
	'CALL' "Call"
	'FUNC' "Function"
	'CHNG' "Change"
	'SETT' "Settings"
	'NODE' "Node"
	'WAKE' "Wake"
	'SLEP' "Sleep"
	'ENAB' "Enable"
	'DSAB' "Disable"
	'DELT' "Delete"
	'SHOW' "Show"
	'HIDE' "Hide"
	'GEOM' "Geometry"
	'INTR' "Interactivity"
	'DLAY' "Delay"
	{
		'TIME' "Delay time (sec)"
	}
	'PLAY' "Play"
	'STOP' "Stop"
	'ASND' "Ambient Sound"
	{
		'NAME' "Sound"
		'STRM' "Sound is streaming"
		'LOOP' "Loop count"
		'VOLU' "Volume"
		'FADE' "Fade-in time (sec)"
	}
	'SORC' "Sound Source"
	'LITE' "Light Color"
	{
		'COLR' "Light color"
	}
	'MATL' "Material Color"
	{
		'COLR' "Material color"
		'ATTR' "Affected attribute"
		{
			'DIFF' "Diffuse color"
			'SPEC' "Specular color"
			'EMIS' "Emission color"
			'ENVT' "Environment color"
			'MFCT' "Microfacet color"
			'REFL' "Reflection color"
			'REFR' "Refraction color"
		}
	}
}

'PROP' ""
{
	'CLER' "Clear Color"
	{
		'COLR' "Clear color"
		'PICK' "Clear Color"
	}
	'INTR' "Interaction"
	'ACST' "Acoustics"
	{
		'DRCT' "Obstruction direct volume"
		'DRCH' "Obstruction direct HF volume"
		'REFL' "Obstruction reflection volume"
		'REFH' "Obstruction reflection HF volume"
	}
}

'MUTR' ""
{
	'SETT' "General Mutator Settings"
	'IDNT' "Mutator identifier"
	'DSAB' "Initially disabled"
	'RVRS' "Initially reversed"
	
	'PULS' "Pulsate"
	{
		'SETT' "Pulsate Settings"
		'COLR' "Color"
		'PCOL' "Pulsate Color"
		'MODE' "Mode"
		{
			'SQAR' "Sqaure wave"
			'TRI ' "Triangle wave"
			'SINE' "Sine wave"
		}
		'FREQ' "Pulse frequency (Hz)"
		'PHAS' "Phase shift (sec)"
	}
	'RAND' "Randomize"
	'SCRL' "Scroll"
	{
		'SETT' "Scroll Settings"
		'SPDX' "X scroll speed (pixels/sec)"
		'SPDY' "Y scroll speed (pixels/sec)"
	}
	'ROTR' "Rotate"
	{
		'SETT' "Rotate Settings"
		'SPED' "Rotation speed (rev/sec)"
	}
	'SCAL' "Scale"
	{
		'SETT' "Scale Settings"
		'TEXC' "Scale texcoords"
		'FLPH' "Flip horizontal origin"
		'FLPV' "Flip vertical origin"
		'XSC1' "X start scale"
		'YSC1' "Y start scale"
		'XSC2' "X finish scale"
		'YSC2' "Y finish scale"
		'TIME' "Scale time (sec)"
	}
	'FADE' "Fade"
	{
		'SETT' "Fade Settings"
		'COLR' "Fade color"
		'PICK' "Fade Color"
		'TIME' "Fade time (sec)"
		'FHID' "Hide item at finish"
	}
	'TICK' "Ticker"
	{
		'SETT' "Ticker Settings"
		'LOOP' "Looping"
		'STRT' "Start position"
		'FNSH' "Finish position"
		'SPED' "Scroll speed (pixels/sec)"
	}
}

'CONS' "Command Console"
{
	'NRES' "Resource not found -- "
	'NIMP' "Model import failed"
	'HEAP' "Memory heap"
	'USED' "Bytes used"
	'CMDS' "Commands"
	'VARS' "Variables"
	'ADDR' "Local address = "
	'NONT' "Network not initialized"
	'RSLV' "Resolving "
	'RERR' "Unable to resolve"
	'RNAM' "  Name = "
	'RADR' "  IP Address = "
}

'MENU' ""
{
	'CTRL' "Ctrl- "
	'CTSH' "Ctrl-Shift- "
	'CMD ' "Cmd- "
	'CMSH' "Cmd-Shift- "
	
	'TOOL' "Tools"
	{
		'CONS' "Command Console"
		'DEVW' "Developer Panel"
		'RATE' "Frame Rate Window"
		'STAT' "Stats Window"
		'NTWK' "Network Window"
		'SHOT' "Take Screenshot"
		'QUIT' "Quit"
	}
}

'RATE' "Rate"

'MMRY' "Mem"

'STAT' "Stats"
{
	'FACE' "Faces"
	'CMDS' "Cmds"
	'REND' "Render"
	'SHAD' "Shadow"
	'PENU' "Penumbra"
	'SPEC' "Special"
	'TOTL' "Total"
	'VOBJ' "Visible objects"
	'VSHD' "Visible shadows"
	'VLIT' "Visible lights"
	'DPRT' "Direct portals"
	'RPRT' "Remote portals"
	'OPRT' "Occlusion portals"
	'STEN' "Stencil clears"
	'TEXC' "Texture count"
	'TEXM' "Texture memory"
	'PLAY' "Playing sources"
	'ENGD' "Engaged sources"
}

'NTWK' "Network"
{
	'CONN' "Connections:"
	'RVUS' "Receive Used:"
	'RVFR' "Receive Free:"
	'SCUS' "Send Ctrl Used:"
	'SCFR' "Send Ctrl Free:"
	'SDUS' "Send Data Used:"
	'SDFR' "Send Data Free:"
	'SENT' "Reliable Sent:"
	'BADP' "Bad Packets:"
}

'GEXT' "Graphics Extensions"

'DEVW' "Developer Panel"
{
	'TGEN' "Texture Generation"
	{
		'LITE' "Light projections"
		'CUBE' "Environment maps"
		'AMBT' "Ambient spaces"
		'SHAD' "Depth shadow maps"
	}
	'DIAG' "Rendering Diagnostics"
	{
		'WIRE' "Show wireframe"
		'NORM' "Show normals"
		'TANG' "Show tangents"
		'SHAD' "Show shadow volumes"
		'RGNS' "Show light regions"
		'COLL' "Show collision edges"
	}
}

'CPCK' ""
{
	'RED ' "Red component"
	'GREN' "Green component"
	'BLUE' "Blue component"
	'ALPH' "Alpha component"
	'BRIT' "Brightness"
	'ORIG' "Original"
	'NEW ' "New"
}

'IPCK' ""
{
	'IMPT' "Importer:"
}

'EPCK' ""
{
	'EXPT' "Exporter:"
}

'TPCK' ""
{
	'NPRV' "No Preview"
}
