'VIEW' ""
{
	'MCMD' "Open Texture..."
	'OPEN' "Open Texture"
	
	'NRES' "[#FF8]Texture not found: [#FFF]"
}

'IMPT' ""
{
	'MCMD' "Import Texture..."
	'OPEN' "Import Texture"
	
	'IMPT' "[#FFF]Imported texture: [#8FF]"
	'FFNF' "[#FF8]Import failed (not found): [#FFF]"
	'FBFM' "[#FF8]Import failed (bad format): [#FFF]"
	'FBSZ' "[#FF8]Import failed (bad size): [#FFF]"
}

'BTTN' ""
{
	'IMPT' "Import"
	'GENR' "Generate"
	'CANC' "Cancel"
}

'TYPE' "Type: "
{
	'2D2D' "2D"
	'3D3D' "3D"
	'CUBE' "CUBE"
	'RECT' "RECT"
}

'FORM' "Format: "
{
	'RGBA' "RGBA 32-bit"
	'BGRA' "BGRA 32-bit"
	'ARGB' "ARGB 32-bit"
	'LMAL' "LA 16-bit"
	'LUMI' "Luminance 8-bit"
	'INTS' "Intensity 8-bit"
	'S3TC' "S3TC"
	'DEP2' "Depth 16-bit"
}

'ALFA' "Alpha: "
{
	'NONE' "None"
	'DATA' "Data"
	'GLOS' "Gloss"
	'OPAC' "Opacity"
	'PLAX' "Parallax"
	'HOR1' "Horizon"
	'HOR2' "Horizon"
	'AMB1' "Ambient"
	'AMB2' "Ambient"
	'ALFA' "Transparency"
	'INTS' "Intensity"
	'OCCL' "Occlusion"
	'GLOW' "Glow"
}

'SIZE' "Size: "

'SCAL' "Parallax scale: "

'FLIP' "Flip vertically"
'BLND' "Allow alpha blend"

'BKGD' "Background:"
{
	'BLCK' "Black"
	'WHIT' "White"
	'GRAY' "Gray"
	'CHCK' "Checker"
}

'ITEX' "Import "
{
	'FRMT' "Texture Format"
	'TYPE' "Texture type"
	{
		'2D2D' "2D"
		'RECT' "Rect"
		'CUBE' "Cube"
	}
	'FORM' "Image format"
	{
		'RGBA' "RGBA Color"
		'LMAL' "Luminance Alpha"
		'LUMI' "Luminance"
		'INTS' "Intensity"
	}
	'ALFA' "Alpha channel"
	{
		'NONE' "None"
		'ALFA' "Transparency"
		'GLOS' "Gloss"
		'OPAC' "Opacity"
		'GLOW' "Glow"
		'OCCL' "Occlusion"
		'PLAX' "Parallax"
	}
	'WRPS' "S wrap mode"
	'WRPT' "T wrap mode"
	'WRAP' ""
	{
		'REPT' "Repeat"
		'CLMP' "Clamp"
		'CBDR' "Clamp to Border"
		'MRPT' "Mirror Repeat"
		'MCLP' "Mirror Clamp"
		'MCBD' "Mirror Clamp to Border"
	}
	'S3TC' "Use S3TC compression"
	
	'FLAG' "Texture Flags"
	'FILT' "Disable filtering"
	'ANIS' "Disable anisotropic filtering"
	'TRIL' "Require trilinear filtering"
	'RESO' "Require high-resolution rendering"
	
	'MAPG' "Map/Channel Generation"
	'NRML' "Calculate normal map"
	'PLAX' "Generate parallax data"
	'HRZN' "Generate horizon maps"
	'OCCL' "Calculate ambient occlusion in alpha"
	'SCAL' "Height map scale"
	'HCHN' "Height map channel"
	{
		'RED ' "Red"
		'GREN' "Green"
		'BLUE' "Blue"
		'ALFA' "Alpha"
	}
	
	'OPTN' "Options"
	'NAME' "Output file name"
	'MPMP' "Calculate mipmap levels"
	'TERA' "Create terrain palette"
	'VECT' "Treat RGB channels as vector"
	'IGRN' "Invert green channel"
	'FLIP' "Flip image vertically"
	
	'CURS' "Cursor Data"
	'CENX' "Image center X"
	'CENY' "Image center Y"
}

'TGEN' "Texture Generation"
{
	'MCMD' "Generate Textures..."
	
	'LITE' "Light projections"
	'CUBE' "Environment maps"
	'AMBT' "Ambient spaces"
}

'AMBT' "Generating Ambient Texture"
{
	'GENR' "Generating "
}
