'BTTN' ""
{
	'OKAY' "OK"
	'CANC' "Cancel"
	'OPEN' "Open"
}

'NODE' "Node"
{
	'NODE' "Node Settings"
	{
		'NAME' "Node name"
		'DSBL' "Node is initially disabled"
		'ANIM' "Do not apply model animation"
	}
	'LITE' "Light Settings"
	{
		'SHAR' "Do not share light object data"
	}
	'GMEX' "Perspective Exclusion Mask (Geometry)"
	'SHEX' "Perspective Exclusion Mask (Shadow)"
	'EXCL' ""
	{
		'DRCT' "Exclude direct perspective"
		'REFL' "Exclude reflection perspective"
		'REFR' "Exclude refraction perspective"
		'CAMR' "Exclude camera perspective"
		'AMBT' "Exclude ambient space generation"
	}
}

'GEOM' "Geometry"
{
	'REND' "Rendering Flags"
	{
		'IVIS' "Geometry is invisible"
		'DARK' "Apply diffuse darkening"
		'CUBE' "Do not render cube light projection"
		'AMBT' "Render geometry only in ambient pass"
		'EFCT' "Render geometry in effect pass"
		'DCAL' "Render geometry as a decal"
		'RMOT' "Geometry covers a remote portal"
		'BLUR' "Do not apply motion blur"
		'NMRK' "Do not allow surface markings"
		'MASK' "Do not render through remote portal"
	}
	'DETL' "Detail Settings"
	{
		'SDET' "Enable shader detail level"
		'SHDB' "Shader detail bias"
		'BIAS' "Geometry detail bias"
	}
	'GSHD' "Shadow Casting Flags"
	{
		'STEN' "Render stencil shadow"
		'SHDM' "Render in shadow map"
	}
	'PRIM' "Primitive Geometry Settings"
	{
		'CAPS' "Build endcaps"
		'IVRT' "Build inverted"
		'LEVL' "Build detail levels"
		'XSUB' "X subdivisions"
		'YSUB' "Y subdivisions"
		'TSCL' "Texcoord scale"
	}
	'CLTH' "Cloth Attachment Flags"
	{
		'COR1' "Fix lower-left corner"
		'COR2' "Fix lower-right corner"
		'COR3' "Fix upper-right corner"
		'COR4' "Fix upper-left corner"
		'EDG1' "Fix bottom edge"
		'EDG2' "Fix right edge"
		'EDG3' "Fix top edge"
		'EDG4' "Fix left edge"
	}
}

'COLL' "Collision"
{
	'COLL' "Collision Detection Settings"
	{
		'DTCT' "Enable collision detection"
		'LEVL' "Collision detail level"
	}
	'CFLG' "Collision Flags"
	{
		'CHAR' "Exclude character collisions"
		'PROJ' "Exclude projectile collisions"
		'VHCL' "Exclude vehicle collisions"
		'CAMR' "Exclude camera collisions"
		'INTR' "Exclude interaction tests"
	}
	'OFLG' "Obstruction Flags"
	{
		'SITE' "Do not obstruct sight"
		'SOND' "Do not obstruct sound"
	}
}

'CAMR' "Camera"
{
	'FLAG' "Camera Flags"
	{
		'EXTN' "Do not assume camera in owning zone"
	}
}

'LITE' "Light"
{
	'ILMN' "Illumination"
	{
		'COLR' "Light color"
		'PICK' "Light Color"
		'SCAL' "Brightness scale"
	}
	'FLAG' "Light Flags"
	{
		'STAT' "Light is static"
		'NSHD' "Light doesn't cast stencil shadows"
		'EXTN' "Do not assume light in owning zone"
		'RSPC' "Use shadow space in referencing world"
	}
	'SHAD' "Texture Map Settings"
	{
		'GENR' "Generate texture map"
		'SIZE' "Texture map size"
		'FORM' "Texture map format"
		{
			'RGBA' "RGB Color"
			'INTS' "Intensity"
		}
		'TNAM' "Texture map name"
		'PICK' "Texture Map"
	}
}

'SORC' "Source"
{
	'SORC' "Source Settings"
	{
		'SNAM' "Sound name"
		'LIST' "Sound play list"
		'PICK' "Sound"
		'STRM' "Sound is streamed (compressed)"
		'PLAY' "Sound is initially playing"
		'LOOP' "Sound is looping"
		'GRUP' "Sound group"
		{
			'DFLT' "<default>"
		}
		'FADE' "Fade-in time (sec)"
	}
	'SPAT' "Spatialization Settings"
	{
		'DPLR' "Enable Doppler effect"
		'DIST' "Enable distance delay"
		'RVRB' "Enable reflections / reverb"
		'REFL' "Reflection volume"
		'REFH' "Reflection HF volume"
		'CONV' "Cone exterior volume"
		'CONH' "Cone exterior HF volume"
	}
}

'ZONE' "Zone"
{
	'ZONE' "Zone Settings"
	{
		'TRAN' "This is a transition zone"
		'SKYB' "Render skybox in this zone"
		'AMBT' "Ambient light color"
		'CPCK' "Ambient Light"
		'ENVR' "Environment map name"
		'TPCK' "Environment Map"
	}
}

'DRCT' "Direct Portal"
{
	'DRCT' "Direct Portal Settings"
	{
		'LITE' "No lights shine through portal"
		'STAT' "No static lights shine through portal"
		'SHAD' "No shadow maps render through portal"
		'NFOG' "Do not apply fog through portal"
	}
}

'REMO' "Remote Portal"
{
	'REMO' "Remote Portal Settings"
	{
		'NSKY' "Do not render skybox through portal"
		'RLIT' "Allow lights to shine through portal"
		'OBLQ' "Remote camera uses oblique frustum"
		'RCUR' "Enable recursive rendering"
		'BUFF' "Portal target buffer"
		{
			'PRIM' "Primary"
			'REFL' "Reflection"
			'REFR' "Refraction"
		}
		'LOCA' "Remote locator type"
		'BIAS' "Detail level bias"
	}
}

'FOG ' "Fog Space"
{
	'FOG ' "Fog Settings"
	{
		'COLR' "Fog color"
		'PICK' "Fog Color"
		'DENS' "Fog density"
		'FUNC' "Density function"
		{
			'CNST' "Constant"
			'LINR' "Linear"
		}
		'OCCL' "Do not apply distance occlusion"
		'CBAR' "Fog is a barrier for cameras"
	}
	'EXCL' "Perspective Exclusion Mask"
	{
		'DRCT' "Exclude direct perspective"
		'REFL' "Exclude reflection perspective"
		'REFR' "Exclude refraction perspective"
		'CAMR' "Exclude camera perspective"
	}
}

'AMBT' "Ambient Space"
{
	'AMBT' "Ambient Space Settings"
	{
		'GENR' "Generate texture map"
		'SRAD' "Sampling radius"
		'OEXP' "Occlusion exponent"
		'WIDE' "Texture map width"
		'HIGH' "Texture map height"
		'DEEP' "Texture map depth"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
	}
}

'ACST' "Acoustic Space"
{
	'ACST' "Acoustic Space Settings"
	{
		'REFV' "Reflection volume"
		'REFH' "Reflection HF volume"
		'RVBT' "Reverb decay time (sec)"
		'ABSP' "Medium HF absorption"
	}
}

'TRIG' "Trigger"
{
	'TRIG' "Trigger Settings"
	{
		'ONCE' "Disabled after activation"
		'CONT' "Continuously activated"
	}
}

'QUAD' "Quad"
{
	'QUAD' "Quad Settings"
	{
		'COLR' "Quad color"
		'CPCK' "Quad Color"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
		'BLND' "Blend mode"
		{
			'ADD ' "Accumulate"
			'ADDA' "Accumulate with alpha"
			'TERP' "Interpolate with alpha"
			'REPL' "Replace"
		}
	}
}

'FLAR' "Flare"
{
	'FLAR' "Flare Settings"
	{
		'COLR' "Flare color"
		'CPCK' "Flare Color"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
		'OCCL' "Occlusion radius"
		'ROTA' "Rotation radius"
	}
}

'BEAM' "Beam"
{
	'BEAM' "Beam Settings"
	{
		'COLR' "Beam color"
		'CPCK' "Beam Color"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
		'TSCL' "Texture coordinate scale"
	}
}

'TUBE' "Tube"
{
	'TUBE' "Tube Settings"
	{
		'COLR' "Tube color"
		'CPCK' "Tube Color"
		'TNAM' "Texture map name"
		'TPCK' "Texture Map"
		'TSCL' "Texture coordinate scale"
		'SBDV' "Subdivisions per component"
	}
	
	'BOLT' "Bolt Settings"
	{
		'DEVI' "Max deviation from path"
		'DPTH' "Branching levels"
		'BRCH' "Branches per level"
		'SCAL' "Branch radius scale"
		'MINL' "Min branch length"
		'MAXL' "Max branch length"
	}
}

'FIRE' "Fire"
{
	'FIRE' "Fire Settings"
	{
		'TNAM' "Texture map name"
		'PICK' "Texture Map"
		'INTS' "Fire intensity"
		'SPED' "Turbulence speed"
	}
}

'PANL' "Panel"
{
	'PANL' "Panel Settings"
	{
		'DOFF' "Apply depth offset"
		'TSID' "Render two-sided"
		'RFOG' "Render with fog"
		'IPST' "Impostor texture"
		'PICK' "Impostor Texture"
		'IMIN' "Impostor transition min distance"
		'IMAX' "Impostor transition max distance"
	}
}

'SKYB' "Skybox"
{
	'SKYB' "Skybox Settings"
	{
		'HORZ' "Above horizon only"
		'GLOW' "Enable skybox glow"
		'SBDV' "Skybox subdivisions"
	}
	'TXTR' "Skybox Textures"
	{
		'FAC0' "Positive X texture map name"
		'FAC1' "Negative X texture map name"
		'FAC2' "Positive Y texture map name"
		'FAC3' "Negative Y texture map name"
		'FAC4' "Positive Z texture map name"
		'FAC5' "Negative Z texture map name"
		'PICK' "Texture Map"
	}
}

'LOCA' "Locator"
{
	'LOCA' "Locator Settings"
	{
		'TYPE' "Locator type"
	}
}

'RFER' "Reference"
{
	'RFER' "Reference Marker Settings"
	{
		'WRLD' "Referenced world name"
		'PICK' "Referenced World"
	}
}

'CUBE' "Cube Map"
{
	'CUBE' "Cube Marker Settings"
	{
		'SIZE' "Texture map size"
		'FORM' "Texture map format"
		{
			'RGBA' "RGB Color"
			'INTS' "Intensity"
		}
		'FILT' "Apply blur filter"
		'TNAM' "Texture map name"
		'PICK' "Texture Map"
	}
}

'CTRL' ""
{
	'GNRC' "<generic>"
	'FLUD' "Fluid"
	{
		'WSPD' "Wave speed (units/sec)"
		'VISC' "Viscosity"
		'FLAT' "Do not move vertices"
	}
	'CLTH' "Cloth"
	{
		'VISC' "Air drag coefficient"
		'CONN' "Stretching coefficient"
		'SHER' "Shearing coefficient"
		'BEND' "Bending coefficient"
	}
	'ANIM' "Animation"
	{
		'NAME' "Initial animation name"
		'PICK' "Animation Resource"
		'IPLY' "Animation is initially playing"
		'RVRS' "Animation plays in reverse"
		'LOOP' "Animation is looping"
		'OSCL' "Animation is oscillating"
		'PLAY' "Play Animation"
		{
			'ANAM' "Animation name"
			'RVRS' "Reverse"
			'LOOP' "Loop"
			'OSCL' "Oscillate"
		}
		'STOP' "Stop Animation"
	}
	'SKIN' "Skin"
	'SCPT' "Script"
	{
		'INIT' "Execute script upon load"
		'CONT' "Loop script continuously"
		'RENT' "Allow concurrent runs"
		'UNIQ' "Require unique concurrent activators"
	}
	'PANL' "Panel"
	{
		'WIDE' "Interface width"
		'HIGH' "Interface height"
		'KILL' "Invisible time before inactive (sec)"
		'CURS' "Cursor texture"
		'PICK' "Cursor Texture"
		'FUNC' ""
		{
			'IDNT' "Target item identifier"
			'MUTR' "Target mutator identifier"
		}
		'ENAB' "Enable Items"
		'DSAB' "Disable Items"
		'SHOW' "Show Items"
		'HIDE' "Hide Items"
		'ACTV' "Activate Items"
		'MFLG' "Set Mutator Flags"
		{
			'DSAB' "Mutator disabled"
			'RVRS' "Mutator reversed"
		}
		'GCLR' "Get Item Color"
		'COLR' "Set Item Color"
		{
			'COLR' "Panel item color"
			'PICK' "Panel Item Color"
		}
		'GIMG' "Get Item Image"
		'IMAG' "Set Item Image"
		{
			'TNAM' "Panel item texture map name"
			'TPCK' "Panel Item Texture Map Name"
		}
		'GTXT' "Get Item Text"
		'TEXT' "Set Item Text"
		{
			'TEXT' "Panel item text"
			'MODE' "Text combine mode"
			{
				'REPL' "Replace"
				'APND' "Append"
				'PPND' "Prepend"
			}
			'LENG' "Max result length"
		}
		'CKEY' "Set Camera Connector Key"
		{
			'CKEY' "Camera connector key"
		}
	}
}

'VALU' ""
{
	'NAME' "Variable name"
	'TYPE' "Variable type"
	{
		'BOOL' "Boolean"
		'INTG' "Integer"
		'FLOT' "Float"
		'STRG' "String"
		'COLR' "Color"
		'VECT' "Vector"
		'PONT' "Point"
	}
	'SCOP' "Variable scope"
	{
		'SCPT' "Script"
		'OBJC' "Object"
	}
	'INIT' "Initial value"
	{
		'TRUE' "True"
		'FALS' "False"
		'COLR' "Initial Color"
	}
	'VEC0' "Initial value x"
	'VEC1' "Initial value y"
	'VEC2' "Initial value z"
}

'MTHD' ""
{
	'NULL' "Null"
	'SECT' "Section"
	{
		'CMNT' "Comment"
		'COLR' "Background color"
		'PICK' "Background Color"
	}
	'EXPR' "Evaluate Expression"
	'FUNC' "Call Controller Function"
	'SETT' "Change Settings"
	'ACVT' "Activate Controller"
	'GVAR' "Get Variable Value"
	{
		'NAME' "Variable name"
	}
	'DLAY' "Delay"
	{
		'TIME' "Delay time (sec)"
	}
	'WAKE' "Wake Controller"
	'SLEP' "Sleep Controller"
	'GWAK' "Get Controller Wake State"
	'ENAB' "Enable Node"
	'DSAB' "Disable Node"
	'GENA' "Get Node Enable State"
	'DELT' "Delete Node"
	'EINT' "Enable Interactivity"
	'DINT' "Disable Interactivity"
	'GINT' "Get Interactivity State"
	'RNDI' "Random Integer"
	{
		'MINV' "Minimum value"
		'MAXV' "Maximum value"
	}
	'RNDF' "Random Float"
	{
		'MINV' "Minimum value (inclusive)"
		'MAXV' "Maximum value (exclusive)"
	}
	'SOND' "Play Ambient Sound"
	{
		'NAME' "Sound"
		'STRM' "Sound is streaming"
		'LOOP' "Loop count"
		'VOLU' "Volume"
		'FADE' "Fade-in time (sec)"
	}
	'SGEO' "Show Geometry"
	'HGEO' "Hide Geometry"
	'GVIS' "Get Geometry Visibility State"
	'PSRC' "Play Sound Source"
	'SSRC' "Stop Sound Source"
	'MATL' "Set Material Color"
	{
		'COLR' "Material color"
		'ATTR' "Affected attribute"
		{
			'DIFF' "Diffuse color"
			'SPEC' "Specular color"
			'EMIS' "Emission color"
			'ENVT' "Environment color"
			'MFCT' "Microfacet color"
			'REFL' "Reflection color"
			'REFR' "Refraction color"
		}
	}
	'SHDR' ""
	{
		'SLOT' "Parameter slot"
		{
			'PRM0' "Parameter 0"
			'PRM1' "Parameter 1"
			'PRM2' "Parameter 2"
			'PRM3' "Parameter 3"
			'PRM4' "Parameter 4"
			'PRM5' "Parameter 5"
			'PRM6' "Parameter 6"
			'PRM7' "Parameter 7"
		}
		'SPRM' "Set Shader Scalar Parameter"
		{
			'VALU' "Value"
		}
		'VPRM' "Set Shader Vector Parameter"
		{
			'XXXX' "X value"
			'YYYY' "Y value"
			'ZZZZ' "Z value"
			'WWWW' "W value"
		}
		'CPRM' "Set Shader Color Parameter"
		{
			'COLR' "Color value"
			'PICK' "Color Value"
		}
	}
}

'PROP' ""
{
	'CLER' "Clear Color"
	{
		'COLR' "Clear color"
		'PICK' "Clear Color"
	}
	'INTR' "Interaction"
	'ACST' "Acoustics"
	{
		'DRCT' "Obstruction direct volume"
		'DRCH' "Obstruction direct HF volume"
		'REFL' "Obstruction reflection volume"
		'REFH' "Obstruction reflection HF volume"
	}
}

'PITM' ""
{
	'SETT' "General Settings"
	'IDNT' "Item identifier"
	'COLR' "Item color"
	'CPCK' "Item Color"
	'DSAB' "Initially disabled"
	'HIDN' "Initially hidden"
	
	'IMAG' "Image"
	{
		'SETT' "Image Settings"
		'TXTR' "Texture image"
		'TPCK' "Texture Image"
		'XSCL' "X scale"
		'YSCL' "Y scale"
		'XOFF' "X offset"
		'YOFF' "Y offset"
	}
	
	'TEXT' "Text"
	{
		'SETT' "Text Settings"
		'FONT' "Font"
		'ALGN' "Alignment"
		{
			'LEFT' "Left"
			'CENT' "Center"
			'RGHT' "Right"
		}
		'TSCL' "Text scale"
		'LEAD' "Extra leading"
		'SNGL' "Display as single line"
	}
	
	'ETXT' "Editable Text"
	
	'CAMR' "Camera"
	{
		'SETT' "Camera Settings"
		'CKEY' "Camera connector"
		'BIAS' "Detail level bias"
	}
}

'MUTR' ""
{
	'SETT' "General Mutator Settings"
	'IDNT' "Mutator identifier"
	'DSAB' "Initially disabled"
	'RVRS' "Initially reversed"
	
	'PULS' "Pulsate"
	{
		'SETT' "Pulsate Settings"
		'COLR' "Color"
		'PCOL' "Pulsate Color"
		'MODE' "Mode"
		{
			'SQAR' "Sqaure wave"
			'TRI ' "Triangle wave"
			'SINE' "Sine wave"
		}
		'FREQ' "Pulse frequency (Hz)"
		'PHAS' "Phase shift (sec)"
	}
	'RAND' "Randomize"
	'SCRL' "Scroll"
	{
		'SETT' "Scroll Settings"
		'SPDX' "X scroll speed (pixels/sec)"
		'SPDY' "Y scroll speed (pixels/sec)"
	}
	'ROTR' "Rotate"
	{
		'SETT' "Rotate Settings"
		'SPED' "Rotation speed (rev/sec)"
	}
	'SCAL' "Scale"
	{
		'SETT' "Scale Settings"
		'STRT' "Restartable"
		'TEXC' "Scale texcoords"
		'FLPH' "Flip horizontal origin"
		'FLPV' "Flip vertical origin"
		'XSC1' "X start scale"
		'YSC1' "Y start scale"
		'XSC2' "X finish scale"
		'YSC2' "Y finish scale"
		'TIME' "Scale time (sec)"
	}
	'FADE' "Fade"
	{
		'SETT' "Fade Settings"
		'STRT' "Restartable"
		'COLR' "Fade color"
		'PICK' "Fade Color"
		'TIME' "Fade time (sec)"
		'FHID' "Hide item at finish"
	}
	'TICK' "Ticker"
	{
		'SETT' "Ticker Settings"
		'STRT' "Restartable"
		'LOOP' "Looping"
		'STRT' "Start position"
		'FNSH' "Finish position"
		'SPED' "Scroll speed (pixels/sec)"
	}
	'ANIM' "Animate"
	{
		'SETT' "Animate Settings"
		'STRT' "Restartable"
		'LOOP' "Looping"
		'XCNT' "Frames horizontally"
		'YCNT' "Frames vertically"
		'TOTL' "Total frame count"
		'RATE' "Frame rate (frames/sec)"
	}
}

'PROC' ""
{
	'SECT' "Section"
	{
		'COLR' "Background color"
		'PICK' "Background Color"
	}
	'CNST' ""
	{
		'SLOT' "Parameter slot"
		{
			'CNST' "Constant"
			'PRM0' "Parameter 0"
			'PRM1' "Parameter 1"
			'PRM2' "Parameter 2"
			'PRM3' "Parameter 3"
			'PRM4' "Parameter 4"
			'PRM5' "Parameter 5"
			'PRM6' "Parameter 6"
			'PRM7' "Parameter 7"
		}
	}
	'SCLR' "Constant Scalar"
	{
		'VALU' "Value"
	}
	'VCTR' "Constant Vector"
	{
		'XXXX' "X value"
		'YYYY' "Y value"
		'ZZZZ' "Z value"
		'WWWW' "W value"
	}
	'COLR' "Constant Color"
	{
		'COLR' "Color value"
		'PICK' "Color Value"
	}
	'TEXM' "Texture Map"
	{
		'TNAM' "Texture name"
		'PICK' "Texture"
	}
	'NRMM' "Normal Map"
	'TTEX' "Terrain Texture"
	'TNRM' "Terrain Normal 1"
	'TNM2' "Terrain Normal 2"
	'TNM3' "Terrain Normal 3"
	'MRG2' "Merge 2D"
	'MRG3' "Merge 3D"
	'MRG4' "Merge 4D"
	'VCOL' "Vertex Color"
	'TEX0' "Texcoord 1"
	'TEX1' "Texcoord 2"
	'NRML' "Object Normal"
	'TANG' "Object Tangent"
	'BTNG' "Object Bitangent"
	'WNRM' "World Normal"
	'WTAN' "World Tangent"
	'WBTN' "World Bitangent"
	'LDIR' "Tangent Light Direction"
	'VDIR' "Tangent View Direction"
	'HDIR' "Tangent Halfway Direction"
	'OLDR' "Object Light Direction"
	'OVDR' "Object View Direction"
	'OHDR' "Object Halfway Direction"
	'LDTH' "Light-Halfway Angle"
	'ABS ' "Absolute Value"
	'ADD ' "Add"
	'SUB ' "Subtract"
	'AVG ' "Average"
	'INV ' "Invert"
	'MUL ' "Multiply"
	'MAD ' "Multiply Add"
	'LRP ' "Linear\nInterpolate"
	'DIV ' "Divide"
	'DP3 ' "Dot Product 3D"
	'DP4 ' "Dot Product 4D"
	'XPD ' "Cross Product"
	'RCP ' "Reciprocal"
	'RSQ ' "Reciprocal\nSquare Root"
	'SQR ' "Square Root"
	'NRM ' "Normalize"
	'FLR ' "Floor"
	'FRC ' "Fraction"
	'SAT ' "Saturate"
	'MIN ' "Minimum"
	'MAX ' "Maximum"
	'SLT ' "Set if\nLess Than"
	'SGE ' "Set if\nGreater Equal"
	'SIN ' "Sine"
	'COS ' "Cosine"
	'EX2 ' "Exp Base 2"
	'LG2 ' "Log Base 2"
	'POW ' "Power"
	'DIFF' "Diffuse\nReflection"
	'SPEC' "Specular\nReflection"
	'MCFT' "Microfacet\nReflection"
	{
		'COLR' "Microfacet color"
		'SLPX' "Microfacet slope x"
		'SLPY' "Microfacet slope y"
	}
	'TDIF' "Terrain Diffuse\nReflection"
	'TSPC' "Terrain Specular\nReflection"
	'CNRM' "Combine Normals"
	'RVEC' "Reflect Vector"
	'SMTH' "Smooth Parameter"
	'WXFM' "Tangent to World\nTransform"
	'PLAX' "Parallax Offset"
	'HRZN' "Horizon Shadow"
	{
		'TNM2' "Secondary texture name"
		'PICK' "Secondary Texture"
		'XINF' "Exclude infinite lights"
		'XPNT' "Exclude point lights"
	}
	'AMBT' "Lighting\nOutput"
	'ALFA' "Alpha\nOutput"
	'EMIS' "Emission\nOutput"
	'REFL' "Reflection\nOutput"
	{
		'NINC' "Normal incidence reflectivity"
		'RFLO' "Reflection offset scale"
	}
	'REFR' "Refraction\nOutput"
	{
		'RFRO' "Refraction offset scale"
	}
	'ENVR' "Environment\nOutput"
	{
		'TNAM' "Environment override name"
		'PICK' "Environment Map"
	}
	'GLOW' "Glow\nOutput"
	'LITE' "Lighting\nOutput"
	'BLOM' "Bloom\nOutput"
	'ATST' "Alpha Test\nOutput"
	'CMNT' "Comment"
}

'ROUT' ""
{
	'NEGA' "Negate"
	'SWIZ' "Swizzle"
}

'CONS' "Command Console"
{
	'ADDR' "[#FFF]Local address = [#8FF]"
	'NONT' "[#FF8]Network not initialized"
	'RSLV' "[#FFF]Resolving [#8FF]"
	'RERR' "[#FF8]Unable to resolve"
	'RNAM' "  [#FFF]Name = [#8FF]"
	'RADR' "  [#FFF]IP Address = [#8FF]"
}

'MENU' ""
{
	'CTRL' "Ctrl-"
	'CTSH' "Ctrl-Shift-"
	'CMD ' "Cmd-"
	'CMSH' "Cmd-Shift-"
	'LEFT' "Left"
	'RGHT' "Right"
	'UP  ' "Up"
	'DOWN' "Down"
	
	'TOOL' "Tools"
	{
		'CONS' "Command Console"
		'RATE' "Frame Rate Window"
		'STAT' "Stats Window"
		'NTWK' "Network Window"
		'SHOT' "Take Screenshot"
		'QUIT' "Quit"
	}
}

'RATE' "Rate"

'MMRY' "Mem"

'STAT' "Stats"
{
	'FACE' "Faces"
	'CMDS' "Cmds"
	'REND' "Render"
	'SHAD' "Shadow"
	'SPEC' "Special"
	'TOTL' "Total"
	'VOBJ' "Visible objects"
	'VSHD' "Visible shadows"
	'VLIT' "Visible lights"
	'DPRT' "Direct portals"
	'RPRT' "Remote portals"
	'OPRT' "Occlusion portals"
	'STEN' "Stencil clears"
	'TEXC' "Texture count"
	'TEXM' "Texture memory"
	'PLAY' "Playing sources"
	'ENGD' "Engaged sources"
}

'NTWK' "Network"
{
	'CONN' "Connections:"
	'RVUS' "Receive Used:"
	'RVFR' "Receive Free:"
	'SCUS' "Send Ctrl Used:"
	'SCFR' "Send Ctrl Free:"
	'SDUS' "Send Data Used:"
	'SDFR' "Send Data Free:"
	'SENT' "Reliable Sent:"
	'BADP' "Bad Packets:"
}

'GEXT' "Graphics Extensions"

'CPCK' ""
{
	'RED ' "Red component"
	'GREN' "Green component"
	'BLUE' "Blue component"
	'ALPH' "Alpha component"
	'BRIT' "Brightness"
	'ORIG' "Original"
	'NEW ' "New"
}

'IPCK' ""
{
	'IMPT' "Importer:"
}

'EPCK' ""
{
	'EXPT' "Exporter:"
}

'TPCK' ""
{
	'NPRV' "No Preview"
}
