WPI Computer Science Department

Computer Science Department
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Real-Time photorealistic rendering on programmable mobile GPUs


Participants

Faculty

Students

Introduction

We are working on a GPU-based real-time ray tracer. More details will follow soon.

Sample Images (of our GPU-based Real-time Ray Tracing by Peter Lohrmann and Chen-Hao Chang)

CPU Ray tracer images 1


GPU Ray tracer images 1


GPU Ray tracer images 2


GPU Ray tracer images 3


GPU Ray tracer speed measurements 1


GPU Ray tracer speed measurements 2

Demo videos on the Internet

Papers

Ray tracing on programmable GPU

Photon Mapping on the programmable GPU

Radiosity on the programmable GPU

Subsurface Scattering on programmable GPUs

Hybrid Rendering on programmable GPUs

Background papers (Acceleration Data structures, etc)

Available Software


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